Thursday, May 5, 2011

Traveller Summer 2011

Starting another d20 Traveller Campaign before I leave here is the backstory


Traveller Campaign Background (Short Version)

                No matter how hard humanity tried we could not get people off the planet fast enough to stem the tide of population growth and industry. Earth became a cesspool of disease and famine as slowly the best and brightest  made their way to the surrounding systems. Shortly after humankind had terraformed our tenth planet, we discovered a system which contained something we never expected to find among the stars: ourselves.
                Instantly a war developed between the Solmani (as we began to call ourselves) and the Vilani. After capturing a Vilani we discovered that they descended from Neanderthals and were taken from our planet by an ancient and now deceased race.  The Vilani had a feudal government and were well spread among over a hundred systems, so at first the Solmani did well. Our slightly less advanced technology was quickly replaced with that of the Vilani and our superior numbers lead to many victories. After taking over 40 systems in only 50 years, the war came to a grinding halt. Our superior numbers were now diminished and due to the time consuming nature of interstellar travel we began to simply trade systems. Armadas would leave to conquer only to find their port of call destroyed in their absence.
It is unclear now who released the virus. The computer virus was like nothing seen before moving from ship to ship and mutating as it went. Some versions of the virus simply opened the airlocks, while others sought to take care of the humans on board.  The virus eventually swept through the major planets of both sides crippling the governments and sending the citizens into a technological Dark Age.
We of the Sword Worlds were fortunate In that we could set up a blockade. Forrest’s point provides a system in which all ships must stop before entering the Sword World systems and the naval base located there destroyed any ships that approached, keeping the diseased ships out. In this way the light of civilization remained lit. The remainder of the Solmani military formed the Reformation Coalition (RC) to control the ships yards, transportation of goods from one system to the next, and act well armed merchant marines and mercenaries. While each of the planets of the Sword Worlds formed their own governments, the RC held much power. 
For 200 years we guarded the point, until finally a ship got through. A group of terrorists attempted to stop the destruction of the ship, but were killed. Using the disease found on the ship, an anti-virus was created. In the past 10 years this anti-virus has allowed veterans of RC service to go past the blockade and explore the remains of the Viliani and Solmani empires. We are the torch bearers seeking to relight the flames of civilization.


and the planets....

Planets of the Sword World

1)       Dnieper  Tech Level 10 estimated population 500 million
This planet was colonized during the war by Russia and China. Due to overpopulation once these countries got Vilani technology they used it to build massive colony ships. These ships held several million people each. Instead of terraforming planets, upon arrival these ships were cannibalized to build climate controlled spires for the population to live in. 200 years after this virus Dnieper contains an estimated half of the total population of the Sword Worlds, but almost none of the resources. Dnieper is a hell hole controlled by gangs and criminals. Few people make it off of Dnieper and those that do rarely go back.
Characters from Dnieper gain -1 edu, +1 con
2)      Masmune Tech Level 12 population 20 million
This planet is mostly water with gravity slightly less than earth. Most electronic industry takes place on Masmune. Masumune is also this base of operations for the Renaku electronics corp, which supplies the RCS with all of its high grade weapons and armor. Culturally this planet is a mix of the United States and Japan. The current chairwoman of the RCS, Hitomi O’Connell hails from Masumune. Masmune is ruled by an elected prime minister.
Characters from Masmune gain +1 Dex and -1 Str
3)      Excalibur  Tech Level 11 population 10 million
This planet is largely agricultural and provides much of the food for the entire sector. The people of Excalibur are salt of the earth and often are considered somewhat backward by those from other planets. Pendragon station orbits Excalibur. Pendragon station is the base of opertations for RCS shipping and ship construction. It was built by the Solmani Navy as a ship yard right before the virus.  Excalibur is a monarchy. Culturally Excalibur is English, Scottish, and Irish.

Characters from Excalibur gain +1 Wis, -1 Soc

Characters born on Pendragon gain +1 Edu, -1 Str





4)      Durandal  Tech Level 11 population 12 million
This planet is highly volcanic with gravity higher than Earth’s. Marines are often recruited from Durandal. This planet is very resource rich in minerals required to build star ships and is the reason the Pendragon station was located in this sector. Little food is grown here and thus food is imported from Excalibur. Durandal is rules by an elected council. Culturally Durandal is German.
                                Characters from Durandal gain +1 Str and -1 Dex
5)      Outward Duchies Tech Level 7-10 estimated population 1 million
If the people of Excalibur are considered backward the people of the Duchies are considered shoeless backward and inbreed. These two systems feature a number of terrformed moons each with their own ruling government. No moon has a population over 100,000 people. These areas can be quite lawless, and those that hail from there are very self reliant.  The Outward Duchies are a melting pot.

Characters from the Outward Duchies gain -2 Soc and +1 Str and +1 Wis

6)      Terran’s Outpost Tech Level 4 (12)
Nathaniel Terran took control of this planet four years ago and re- built a old solomani space port.  It is a good place to buy and sell supplies out in the black. It is also a place to sell goods taken without being taxed by the RCS. Only 500 sword worlder’s live there,  though they work alongside many savages


yea I stole most of it I know....





PanOceania Infinity Figs







Just got these in the mail from my parents. Thanks! Will likely try them out tomorrow.

Wednesday, April 27, 2011

Big siege battle

This terrain was made by Alexander. None of the figs are mine but I am playing the blue folk (holding the gap in the wall)

Justin

http://privateerpressforums.com/showthread.php?60690-Siege-Battle

Wednesday, March 30, 2011

Retribution is at Hand....

I have finally given in and ordered some Retribution of Scyrah. For those of you who don't know these are the elves. They are a mix between the eldar and birthright elves. They are convinced the humans are killing their gods by using magic and are committed to hunting down all human mages and warcasters. I got this stuff in exchange for my 4th edition books.

Here is my 35 pt list

Dawnlord Vyros (warcaster)
Phoenix
Manticore
Hydra

Arcanist
Arcanist

Dawnguard Invictors
UA

Justin

Saturday, March 26, 2011

Menoth vs Khador


Played a game of warmachine on wednesday with Alexander. He kicked my butt but it was the meeting of two mostly painted armies so pictures were needed. It was a bad list match up I brought the weenie killing Severius as my warcaster and he brought non-weenies and weenie immune to fire (Menoths favorite weenie removal system).



Missed the first few turns but this is the initial charge from Khador (All red) Menoth (me red and white)

The Khador reserves

Menoth reserves 

Menoth Bastions vs Khador Men O' War

Khador Spriggin wrecks my Revenger

Not too many Bastions or Men O' War left

Khador die to Severius' spell (this actually should not have happened they were immune to fire)

Oh no! My warcaster within Reach of Beast 09. The template is his melee reach. Somehow the 80 year old man ducked the first shot. He is  nimbly bimbly. 



I try to bring my Vanquisher to umm... vanquish his Beast 09 but it does not pan out. On Alexander's turn he squashes Severius. In the background you can see my knights making a run at his caster. They got shot. 

Wednesday, March 23, 2011

Brets vs Beastmen

Played my first campaign game against Beastmen last night. Got beat. Good game though basically my knights won their flank and her Minotaur deathstar won the other. I think at this point I was ahead but instead of running in circles in the corner I choose to go fight. I lined all three of the knight units up for a charge on the bottom of five. She made her charge with a roll of 8 (you now roll for charge distance) on one of my knight units and overan out of the other two units line of sight. My men at arms ran from a unit of ungors with my 4th level mage giving the game to her. We both rolled poorly I think we each made 1 out of 6 ld tests each. My bad luck just came at the end.

Overall now with the brets I am at 4-0-9
the dates are the army book release dates..Brets are 2003

Losses
3 games with lizardmen= 3 losses (2009)
This comes down to the fact that I can't beat the Slann in the magic phase. This guy uses the lore of light to give the temple guard (which are unbreakable due to the presence of the Slann) init 10 and always strikes first. This makes an already awesome unit...better. One game I flanked that unit with two units of knights and still didn't beat it...

2 Games with High Elves (2007)
Teclis beat me here in both games. He is now a just awesome and casts such that you cannot dispell on any roll of doubles.....

1 Game Tomb Kings (2002 New book in May)
This one was a good game. I had never played against or even read the tomb king book.  I should have killed the general... I didn't.

1 game Skaven horde (2009)
We screwed up and I took a terror test I did not have to take that ran two units of my knights and my 4th level mage off the table on turn 2( it should also be noted that my bsb was there so I got to reroll the ld 9 test)..... This was a hard way to learn that accidental charges do not cause terror tests.

Chaos (2008)
Well fought game both rolled poorly. He only failed one ld he... won.

Beastmen
See above

Wins

High Elves= 2 (2007)
I got there... it was bad....

Dwarf gunline=1
I got there... it was bad....

Vampire Counts
His army was actually illegal but I did win handily

So due to 8th edition Cav nerf and my inability to roll dice I don't feel to bad about this record with what is voted to the by 2nd worst army in warhammer atm. Hopefully the brets get a new rule book this summer along with some new plastic units.

Justin

Monday, March 14, 2011

Got Some painting done today

Short post. I finished up my Steelhead cav today. Took a few hours take a look....

P.S. Brets are on a serious losing streak due to a bad rolling trend.... more to come....